Gaming culture | Social Sciences and Humanities | Research Starters | EBSCO Research
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Gaming culture encompasses the social practices, behaviors, and communities that have emerged around video gaming as a popular form of entertainment. Originating in the mid-20th century, gaming began with simple games and evolved into a dynamic industry that has influenced various aspects of popular culture, including fashion, music, and social interactions. With the advent of arcade games and home consoles in the 1970s, gaming shifted from a niche hobby to a widespread pastime enjoyed by a diverse audience across age groups.
As technology advanced, particularly with the rise of the internet and mobile devices, gaming culture expanded dramatically, allowing for global interaction among players. This shift fostered the development of a unique lexicon and communication styles within the gaming community, often characterized by shorthand and slang. Organized competitions and community events have also become integral to gaming culture, promoting camaraderie and friendly rivalry among players.
Today, gaming culture includes an estimated 1.5 billion participants worldwide, reflecting its deep integration into everyday life. The variety of games and platforms available has ensured that gaming appeals to people from all walks of life, making it a significant cultural phenomenon that continues to evolve and influence broader societal trends.
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EBSCO Research Starters: Gaming Culture
EBSCO is an academic database and information services company. Its Research Starters are short, encyclopedia-style reference articles designed to give students and researchers a quick overview of a topic before diving into deeper sources.
This particular page covers gaming culture as a subject within social sciences and humanities, likely addressing topics like the social dynamics of gaming communities, identity, esports, and the cultural impact of video games. Research Starters are written at an introductory level and typically include a bibliography pointing toward peer-reviewed articles available through EBSCO databases. The content is aimed at academic users such as college students, librarians, and educators.
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| Property | Value |
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| Registrar | GoDaddy.com, LLC |
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| Creation date | 1990-11-07 00:00:00 |
| Expire date | 2027-11-06 00:00:00 |